ball.lua - implement a random visiting ball
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7
main.lua
7
main.lua
@@ -1,6 +1,7 @@
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local mkArena = require "arena"
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local mkQbert = require "qbert"
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local mkBall = require "ball"
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local arena = mkArena(
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7,
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@@ -27,6 +28,12 @@ end
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function love.update(dt)
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time = time + dt
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if time > 10 then
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time = 0
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table.insert(mobs, mkBall(arena))
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end
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if love.keyboard.isDown('i') then
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qbert.jump('ne')
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end
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